I have made a start on this article which, as a minor obsession of mine, tracks the uncanny number of video games which have end up including this massive machine. I will attempt to keep it up to date as I inevitably spot more instances of Bagger 288 in games.
After it spent many months lying around on my hard disk I have finally taken the time to get some free hosting and have, as you can see, uploaded the website to the net. All the articles are unfinished at the moment, and the free hosting is a little unreliable so be warned that you may encounter broken links or images at random.
I've added the first piece of content for the guides section - a guide on running the classic HIND combat helicopter simulator on Windows XP, with further instructions on how to enable high resolution 3D accelerated graphics for it using a "glide wrapper" utility.
I mainly created this website to display some of my games related graphics work and post simple articles occasionally, particularly on graphics modelling/texturing techniques.